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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 400 20 20 5
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 9 9 9 9
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- Daytime
- //Nightime
- Crosshair
- //Artillery
- //Bombers
- AltGun
- //AltCannon
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- /*** TANK (maximum 12) ***/
- Object TANK
- Delay 10
- ObjectInc
- Delay 10
- ObjectInc
- Delay 20
- ObjectInc
- Delay 20
- ObjectInc
- Delay 30
- ObjectInc
- Delay 3240
- ObjectInc
- Delay 3250
- ObjectInc
- Delay 3260
- ObjectInc
- Delay 3270
- ObjectInc
- Delay 5480
- ObjectInc
- Delay 5480
- ObjectInc
- Delay 5480
- //North
- //South
- //East
- //West
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- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 10
- ObjectInc
- Delay 20
- ObjectInc
- Delay 3430
- ObjectInc
- Delay 3440
- //North
- //South
- //East
- West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 4000
- ObjectInc
- Delay 4020
- ObjectInc
- Delay 4030
- ObjectInc
- Delay 4040
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- Object JET
- Delay 1200
- ObjectInc
- Delay 1200
- ObjectInc
- Delay 5400
- ObjectInc
- Delay 5400
- ObjectInc
- Delay 5400
- ObjectInc
- //Delay 800
- //ObjectInc
- //Delay 800
- //ObjectInc
- //Delay 800
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 10
- ObjectInc
- Delay 10
- ObjectInc
- Delay 10
- ObjectInc
- Delay 10
- ObjectInc
- Delay 10
- ObjectInc
- Delay 3100
- ObjectInc
- Delay 3100
- ObjectInc
- Delay 3150
- ObjectInc
- Delay 3160
- ObjectInc
- Delay 3170
- ObjectInc
- Delay 5470
- ObjectInc
- Delay 5470
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-
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //Delay 900
- //ObjectInc
- //Delay 900
- //ObjectInc
- //Delay 900
- //ObjectInc
- //Delay 1200
- //ObjectInc
- //Delay 1300
- //ObjectInc
- //Delay 1400
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 100
- //troops1 8
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- //Far
- //passes 2
- //North
- //South
- //East
- //West
-
- ObjectInc
- Delay 300
- //troops1 8
- //troops2 4
- hdrop 2
- mdrop 2
- adrop 1
- pdrop 1
- //passes 2
-
- //ObjectInc
- //Delay 900
- //troops1 8
- //troops2 4
- //hdrop 2
- //mdrop 2
- //adrop 2
- //pdrop 2
- //passes 4
-
-
- //ObjectInc
- //Delay 400
- //troops1 6
- //passes 1
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- End
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